Posted on March 3, 2017
Nintendo (Bait and) Switch
Huge fan of Nintendo.
But not nearly crazy enough to buy a new – slightly upgraded – system every other year, just to play the same IP’s over and over again.
That said, not paying attention to most of Nintendo’s doings these last couple of years, I was always under the impression they only had two consumerist bait casting techniques:
- The aformentioned Buy new console! Play new Zelda/Pokemon/Mario Kart! shtick, and…
- The more recent method of appealing to our inner child with Amiibo’s; physical toys that potentially unlock virtual goodies in many a Nintendo game.
For these reasons, I thought first-party DLC was unnecessary and therefor nigh nonexistent on Nintendo’s hardware.
Well, did I open a personal box of Pandora right there…
It’s just out, and you can buy a season pass.
The Legend of Zelda: Breath of the Wild. The flagship game for a new console, worked on for years, and you can already put down some more money for extra story missions a few months down the line.
It’s my fault, and my fault alone, for not staying up to date.
But I’m not missing out on much.